Difference between revisions of "Critical Playshops"

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This page describes the series of critical playshops we will be running through the hackerspace, in partnership with the [http://crit.soic.indiana.edu/ Cultural Research In Technology (CRIT)] research group at Indiana University Bloomington's School of Informatics and Computing, and with Intel's [http://socialcomputing.uci.edu/ ISTC-Social Computing program].
 
This page describes the series of critical playshops we will be running through the hackerspace, in partnership with the [http://crit.soic.indiana.edu/ Cultural Research In Technology (CRIT)] research group at Indiana University Bloomington's School of Informatics and Computing, and with Intel's [http://socialcomputing.uci.edu/ ISTC-Social Computing program].
 
=Critical Playshop - Perception=
 
=Critical Playshop - Perception=

Revision as of 13:03, 25 March 2014

This page is currently being edited. Please check back in again when it is finished!

This page describes the series of critical playshops we will be running through the hackerspace, in partnership with the Cultural Research In Technology (CRIT) research group at Indiana University Bloomington's School of Informatics and Computing, and with Intel's ISTC-Social Computing program.

Critical Playshop - Perception

Our first Critical Playshop, called Critical Playshop - Perception, will take place on April 12th and 13th, from 1pm to 5pm each day. Please check out the page for more details!

Future Playshops

Future Critical Playshops will be iteratively designed, based on feedback from our first one. Potential future focuses include “art,” “tech,” and “repair.” After we have done a few of these playshops, we might put on an “out-hack the hackers” playshop. These multiple themes will hopefully help make these playshops more accessible to a wider variety of people.

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